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You can read (some) more details in the release thread on Otoy’s forums, although most of the comments consist of people asking the developer to hurry up with the Modo version. You’ll also need the standalone edition of Octane Render to make use of it, which also costs €199. Like the other plugins, OctaneRender for Blender costs €99 (around $130) during the beta phase, rising to €199 ($265) on official release, although there’s no word yet when that will be.
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This new plugin will provide a fast workflow and rendering pipeline suitable for interactive editing and fast final animation rendering output by using LightWaves. Specifications-wise, you’ll need to be running Blender 2.68, and to be doing so in 64-bit, on Windows 7 or 8. Now, with new plugin products, you can have the most advanced, fastest physically-based render engine on the market tightly integrated into your 3d modeling and animation software. The new add-on joins existing plugins for 3ds Max, Maya, LightWave, Cinema 4D, ArchiCAD, Revit, DAZ Studio and Poser, with Softimage, Modo, SketchUp and AutoCAD in the works.įeature-wise, that’s essentially all you need to know. The plugin makes Octane materials, lights and cameras accessible directly inside Blender. Otoy has released the beta version of OctaneRender for Blender, its new plugin linking the titular physically based GPU-accelerated renderer to the equally titular open-source 3D package.
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